On foot: roll into the horse and try to end up near its hindquarters The horse shoves itself violently to its right Roll away and wait for its follow-up moves Roll away and wait for its follow-up movesįlail: Twirls its flail in the air three times to its right as it moves Glaive: Drags its glaive along the ground to its right as it moves, emitting sparks Move to the horse's hindquarters and get in a hit Slams its weapon down in front of it, dealing damage in a small area On foot: roll underneath the horse to end up on its weaker left flank The horse rears onto its hind legs as the rider swings its weapon to its right On horseback: dash and you should be able to outpace this On foot: roll towards them to be well-positioned for ranged attacks, or away to be well-positioned for melee Leaps into the air and swings its weapon to its right On horseback: time your attacks carefully to avoid this Swings its weapon to one side of its mount Be aware that it can cover a lot of distance very quickly, so focus more on circling it and avoiding its attacks then on getting a large amount of distance. Horseback: Time your dashes to evade the Night's Cavalry's attacks and shoot while it's recovering or starting the next attack. If you're finding your shots going astray, try firing during the charge when the horse leans its head down and you have a clear shot on the rider. Magic and Ranged Usersīait a Charge: Stand a medium distance away to bait the Night's Cavalry into charging you, then dodge in the opposite direction from the way it's moving to get some room to cast or use a bow. Once you've landed a few hits, get some distance and repeat the process. Beware of their surprising Leap Attack, which can cover a lot of distance very quickly.īait a Charge: Stand a medium distance away to bait the Night's Cavalry into charging you, then dodge in the direction it's moving (ideally aiming for its left flank to limit its available attacks) and attack once or twice. Your safest opportunity for damage is after a Weapon Slam, but you can get in a quick hit while the horse is rearing up as well. They have few attacks that can hit you if you're on their left flank and none that can hit you by the hindquarters, so try to stay there as much as possible. Keep it Close: The rider is surprisingly maneuverable at a distance, so keep the fight close to them, dodging into their attacks and landing hits as you come out of your rolls. Dismounting is especially important once you kill their horse, as they're much more likely to use Remount if you're further away from them. They're fast enough to match your pace on Torrent, and the extra maneuverability and ability to dodge on foot will help a lot. Knights met at Dragonbarrow and Forbidden Lands can be - with precise maneuvering - tricked into falling from the cliff.įighting on foot is recommended.Use a weapon with long reach that deals Pierce Damage, such as a Spear or Halberd.Use Glintstone Arc to hit both the horse and its rider at once.Use Lightning Spear to whittle down its health from afar.Horse is slightly less resistant to damage than rider.It's much more likely to remount quickly if you move far away from it, so stay close to maximize the amount of time it's in a weakened state. After some time, the rider will resummon the horse with its Remount attack. Killing the horse causes the rider to fall to the ground and become vulnerable to a dismount critical. The horse and rider have separate health bars, and only the rider needs to be killed to end the fight.Is vulnerable to a critical hit after being stance broken or knocked out of horse.Resummoning the horse resets their poise.There is a poise-damage reduction multiplier of 0.2, so every hit deals only 20% of basic poise damage.The Night's Cavalry, who now wander the dim roads at night, were once led by the Fell Omen and were deliverers of death for great warriors, knights, and champions. These imposing knights ride atop dark steeds and appear only at night, wielding large flails and halberds. There are several Night's Cavalry that roam the Lands Between. These are optional bosses, as players don't need to defeat them in order to advance in Elden Ring. Night's Cavalry are Bosses in Elden Ring.
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